Ranger is a class. It is unlocked by finding all of the monsters in the game at least once.
Starting stats[]
- Health: 15
- Mana: 0
- Gold: 0
- Actions: 1
- Cards: 2
(can be increased through various achievements)
Deck:
- 4: Attack (1)
- 2: Attack (2)
- 1: Circle
- 2: Slice
Level up bonuses[]
- Every level: +4 Health
- Level 1: Invisibility (Dungeon Ability): Pass undetected through monsters until you interact with the dungeon (Cooldown: 4)
- Level 3: Arm (Combat Ability): Put a Sword and Greatbow into play (Cooldown: 2)
- Level 4: +1 card
- Level 6: Critical Strike (Combat Ability): Your next source of damage this turn is doubled and piercing. (Cooldown: 2)
- Level 7: +1 card
- Level 10: choose extra talent
Notes[]
- You still pick up healing icons while invisible, which can be useful if you need the health but potentially wasteful if you don't. May consider breaking up invisible exploration over a couple trips.
- You will pass over other invisible monsters undetected, but you will not detect them either.